Command & Conquer: Tiberian Sun - PC

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Command & Conquer: Tiberian Sun - PC

£75.27 £125.45
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Description

  • Command & Conquer Tiberian Sun


Amazon.com

Westwood Studios proudly presents Tiberian Sun, the third installment in the blockbuster series Command and Conquer.
Tiberian Sun reveals new and exciting ways to wage war. Rise to command the next generation of Nod super soldiers or pit the high-tech weapons of the GDI (Global Defense Initiative) against the Brotherhood in the ultimate global defense.

From the Manufacturer

Tiberian Sun is the stunning sequel to Command & Conquer. Fight on dynamic 3-D battlefields where nature itself provides tactical opportunities: ion storms, destructible terrain, forest fires, treacherous ice fields, and many more surprises that can help or hinder your strategies. Choose from two very different ways to play: command the Global Defense Initiative, or join the secretive Brotherhood of Nod. Then prepare your troops for combat in tiberium-infested temperate zones, arctic tundras, and full cityscapes. Invent new strategies and tactics. Employ a deadly mix of advanced technologies, high-energy weapons, guerrilla warfare, and high-tech sabotage. A kinetic and living battlefield created with new technology delivers things like flying shrapnel, shock waves, and crashing debris for an in-game experience like never before.

Review

Although several expansion packs and the pseudo-sequel Red Alert have been published over the last four years, the Command & Conquer series has never yet surpassed or even matched the level of excellence with which it began. And so there's a lot at stake with Tiberian Sun, Westwood's third major release in the series, especially because it draws directly from the original game for its inspiration by returning once again to the conflict between the Global Defense Initiative and the Brotherhood of Nod. But because Westwood has no intention of risking any more than necessary, Tiberian Sun predictably takes very few risks of its own, and feels and plays just like the original Command & Conquer.
Although the game's landscape looks different from previous games in the series, its right-hand interface is identical to how it's always been - one scrolling column is devoted to units and the other is devoted to structures. You can designate hotkeys for faster scrolling, and you can queue up to five units for production from a single facility, though you'll need to build structures one at a time. The interface takes up a fairly large portion of the screen, but that isn't much of a problem because the units themselves are small. That's not to say all the various infantry and vehicles in Tiberian Sun look bland; if anything, a lot of them look bizarre, and it may take you a few hours to get accustomed to the game's new look.
While your infantry units are still little animated sprites that look much like the infantry units in every Command & Conquer game, your vehicles are drawn using voxels, which in practice lends them a rough-hewn three-dimensional look. It's not a bad effect, and you'll see its advantages no sooner than when your harvester lumbers up and over the nearest hill. Some of these voxel units do look pretty bad - the Devil's Tongue Flame Tank looks like a giant shoe box, a far cry from Nod's menacing original.
Tiberian Sun's units include a number of throwbacks to Westwood's classic Dune 2, including a Nod buggy, which is a spitting image of the heavy quad, and the GDI Disrupter, which may as well have been called a sonic tank. Likewise, the story involves a breed of mutants indigenous to Tiberium-infested regions, which closely parallel Dune's enigmatic Fremen. Dune 2 fans will enjoy such references; Command & Conquer fans may find them disconcerting. The fact is Tiberian Sun is a science fiction game.
This emphasis on science fiction wouldn't be so problematic were it not that Tiberian Sun rather shamelessly borrows unit designs from other science fiction real-time strategy games, including Dark Reign's burrowing APC and Starcraft's transforming siege tank. The consequence is that fans expecting trucks, tanks, and planes will be disappointed, while those already acclimated to science fiction real-time strategy will find that most of Tiberian Sun's units are unoriginal. It's also unfortunate that the game maintains the series' convention of sounding completely boring - while gunfire and explosions are right on, your units' spoken acknowledgements become repetitive and tedious within minutes. At least the game contains an excellent soundtrack whose wide variety of intense and catchy techno beats will bring back fond memories of the first game's great musical score.
And if the soundtrack doesn't bring back memories of playing Command & Conquer, then everything else about Tiberian Sun assuredly will. Tiberian Sun may look a little different, but it won't feel foreign at all if you're even remotely experienced with the series. Most of Tiberian Sun's construction costs, units, and tactics have counterparts in previous Command & Conquer games, which means veterans of the series will be experts ag

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Command & Conquer: Tiberian Sun - PC

Electronic Arts.

Command & Conquer: Tiberian Sun - PC

£75.27 £125.45